Grace App For Autism

WSA-mobile Winner in the category m-Learning & Education, 2010
Country: 
Ireland
m-Learning & Education
2010
Producer: 
Grace App Communications

The Grace App for Autism helps autistic and other special needs children to communicate effectively, by building semantic sequences from relevant images to form sentences. The app can be easily customized by using picture and photo vocabulary of your choice.

The application works in real time and allows the user to select their preferences, and then rotate the device (for instance iPhone) to present a full-sized sentence to the listener – who will read it with them and respond to the request. Currently up to eight cards can be strung together in a ’sentence’; moreover, the cards are large enough on iPad to not need a full-screen view.

Grace ensures the interaction of the user with the listener, while mutual understanding of the user’s real needs helps to increase communication opportunities and build trust. The Grace iPhone app was designed by Lisa Domican, a mother of two autistic children, with the assistance of a young professional games app developer.

For more infomartion click here.

Jury Evaluation: 

Grace serves as a superb example of real-life benefits that only mobile technologies can bring to enhance the learning process.  Based on the real-life experience of working with autistic and other special needs children, it provides a real-time instrument for communicating with and teaching this special needs group, and can be used by schools and parents alike. 

The application’s ease of customization provides for excellent tool adaptability, allowing users to personalize the communication and learning process with each individual child, as needed.  As such, Grace allows teachers and parents to replace bulky physical aids and tools with one downloadable and adaptable iPhone app.  At the same time, it also introduces mobile technology into these special children’s lives, making learning more fun and allowing them to contribute to the learning process itself. 

The application’s grounding in real-life experience, its usability, and simplicity and, at the same time, customization/personalization features are what make Grace an excellent example of mobile technologies’ contribution to the learning process, one for others to emulate.

Mobile: 
Yes